Merritt Posted July 20, 2002 Share Posted July 20, 2002 I created a "New force power script" which sets all force powers to 3 at the start of the level - but the trigger_once doesnt activate the script!!!! The trigger_once was placed around the info_player_start. The script does work if i place the trigger further on in the level and then come into contact with it. Help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
idontlikegeorge Posted July 20, 2002 Share Posted July 20, 2002 another way to do it is set the scriptrunner entity to be targeted by the player spawn select the spawn, then the scriptrunner, the n press ctrl-K Link to comment Share on other sites More sharing options...
Merritt Posted July 21, 2002 Author Share Posted July 21, 2002 thanks Link to comment Share on other sites More sharing options...
sonictrio Posted July 27, 2002 Share Posted July 27, 2002 Hey, I need really simple help for doing scripting (like changing weapon rates etc.). I don't have Microsoft Visual C++. Is there any other way to do the mod?? This is my first time (*blushes*) and I really need help. Link to comment Share on other sites More sharing options...
Merritt Posted July 27, 2002 Author Share Posted July 27, 2002 im afraid i only know very simple scripting so im afraid i cant help you - Emon may be able to though Link to comment Share on other sites More sharing options...
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