Jump to content

Home

Binding 2 keys in a script


Hambo

Recommended Posts

Is it possible to bind two different keys to do exactly the same thing in a script?

What I am trying to do is make a script which when I press either 'L' or 'mouse3' it will change my saber stance and my skin and saber colour to match.

Can it be done?

 

Currently I am using 2 scripts, one for the bind 'L' and one for 'mouse3', the problem with this is that the skins and saber colour are occasionally with the wrong stance, depending on which button I press.

The 2 scripts I use are called 'reborn1' and 'reborn2'

Here they are.

 

Reborn1

 

//start script

set change1 "color1 4; model reborn/acrobat 1; saberattackcycle;; bind mouse3 vstr change2"

set change2 "color1 2; model reborn 2; saberattackcycle ;; bind mouse3 vstr change3"

set change3 "color1 0; model reborn/forceuser 3; saberattackcycle ;; bind mouse3 vstr change1"

 

bind mouse3 vstr change1

//end script

 

 

Reborn2

 

//start script

set reborn1 "color1 4; model reborn/acrobat 1; saberattackcycle;; bind l vstr reborn2"

set reborn2 "color1 2; model reborn 2; saberattackcycle ;; bind l vstr reborn3"

set reborn3 "color1 0; model reborn/forceuser 3; saberattackcycle ;; bind l vstr reborn1"

 

bind l vstr reborn1

//end script

 

Is there a way I can reduce this to one script and make it so both keys will do the exact same thing?

 

Thankyou :)

Link to comment
Share on other sites

Multifunctional binds are basic binds but set to execute more then one command, this could be useful for changing more then one setting on a sever at once or kicking all the bots out of your game without having to vote for each one.

 

Here is an example of a multifunctional bind.

 

]/bind = kick bill;kick ben;kick ryan

 

The ; key tells the JK2 engine that the command that follows it is a new command.

 

Hope that helps...

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...