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Adding cloaks to old skins


MasterGriffin

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Yes it would be waaay mucho work to do that. You'd have to import the model into milkshape or snything else that can import glm's. Then you'd have to attach the cape, and re-weight the entire mesh back to the bones (cape too). Weight and link all the bolts, set up your skin files to use the cape texture, and export it back through assimilate. I know I missed a few things, but that's not the point. The point is, that this is the skinning thread, and you are asking about editing a model. I hope this answers your question, if not post your inquiry in the modeling forums.

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