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Very Weird Problem


Darth Vigrid

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I posted this on my thread, but more people will see it this way. I've weighted my model and assembled a glm file, but when I load it into ModView, all the body parts are scattered around and floating in mid-air. Does anybody know what I've might have done wrong here? Is this just a weighting problem?

 

Thanks

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What's happening is that the bits which are floating around still contain information about where they where before you scaled or rotated them. To solve this, select the bodypart and reset the xform (in the utilities tab...make sure you press the button in the roll-out too!). Then collapse the xform modifier by right clicking on it in the stack and clicking on "collapse to" (NOT collapse all).

 

This should fix your problem.

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