towig54 Posted July 27, 2002 Posted July 27, 2002 OK, when making a MOD, how to you make JKII load a different starting level? I'm guessing it involves editing the newgame.menu file, but I can't find the right bit anywhere... Why can't I find the file? This is all your fault!
idontlikegeorge Posted July 28, 2002 Posted July 28, 2002 you make a "gamestart.cfg" file, which basically only needs one line: map <yourmap> then in the newgame.menu file, find the line at the bottom, in the // BEGIN button block, find the sub-block action change the line: uiScript startgame with: exec "exec gamestart.cfg"
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