Lord Ignasius Posted July 30, 2002 Posted July 30, 2002 I am working on this map. Here is the explanation of what I have so far! Currently it has a bunch of buttons, Each button spawns a different npc in the arena. You can watch the arena or teleport into it! Here's the question, is it possible to add and subtract brushes with buttons, because and Idea I have is to have the arena be able to be transformed to different settings. Like I would have a mountain area, a city area, and other arena's to fight in or watch duels from! So is this possible?
Emon Posted July 30, 2002 Posted July 30, 2002 No, but you could just teleport the player to another location.
Lord Ignasius Posted July 30, 2002 Author Posted July 30, 2002 But then you cant watch it from the button spawning area! If not brushes what if I modeled the arena in a 3d editor then imported the md3 can I add and subtract these, cuz it would be easier then brushes I think
winner_rex Posted July 30, 2002 Posted July 30, 2002 isnt there a func_wall that can be triggered or something? sounds "Scripty" so it wont work in mp necessarily... or you could make mountains func_trains that move up from the ground.
Lord Ignasius Posted July 30, 2002 Author Posted July 30, 2002 What about models, like .md3's can they be removed and added or moved with buttons, because using a model program is easier than jk2radiant for objects
winner_rex Posted July 30, 2002 Posted July 30, 2002 It would be better brush-based, maybe the arena floor could be two doors but clipped so you can t fall in...like so: ~~clip -- door =areaportal -door ^mountains etc that would make it efficient and faster for the moutains you could use terragen. If you made them models you would have to make brush based clips because the md3s would be nonsolid
Lord Ignasius Posted July 30, 2002 Author Posted July 30, 2002 Where do I get terragen I have an idea, group all the brushes for a arena type then make it a Door and raise and lower it when the button is pushed
winner_rex Posted July 30, 2002 Posted July 30, 2002 that would work too, but if you dont put it under a door with an areaportal it will still draw it and your framerates will suck. Terragen is in the plugins menu of GTKRadient
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