bensan Posted July 31, 2002 Share Posted July 31, 2002 I just got into npc modifiying/creating in the last week & have figured out all the small problems i came across but this one has me stumped. I've just made a Chewbacca npc ally using the Weequay4 npc as the base, how ever he appears not with a bowcaster in his hands, but a stormtrooper rifle between his legs! I remember reading a simular post a while ago, but cannot find it again, any help would be really be appreciated. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted July 31, 2002 Share Posted July 31, 2002 *sigh* Link to comment Share on other sites More sharing options...
EffJi Posted July 31, 2002 Share Posted July 31, 2002 Change the class. It's probably set to weequay or something. Change it to an ally (rebel or something, check the npcs.cfg for allies) although I'm not sure what that will do to the weapon (he might not use the bowcaster). Link to comment Share on other sites More sharing options...
bensan Posted July 31, 2002 Author Share Posted July 31, 2002 Thanks EffJi, I did fix that prob just before i logged on & i've got him him running without the crotch gun Now all i need is to get him using the bowcaster, here's what i put in my npcs.cfg for chewbacca : WeequayChewbacca { playerModel weequaychewbacca reactions 3 aim 4 move 3 aggression 4 evasion 3 intelligence 5 hfov 140 vfov 140 scale 130 health 800 rank lt playerTeam player enemyTeam enemy // race weequay class weequay snd wookiee sndcombat wookiee sndextra wookiee yawspeed 200 walkSpeed 150 runSpeed 300 dismemberProbHead 80 dismemberProbArms 80 dismemberProbLegs 80 dismemberProbHands 90 dismemberProbWaist 80 } anyone got a suggestion or working solution? Link to comment Share on other sites More sharing options...
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