cROsIs** Posted August 11, 2002 Share Posted August 11, 2002 Keep on messin' Link to comment Share on other sites More sharing options...
funny_dude0 Posted August 11, 2002 Share Posted August 11, 2002 How's the skin going? The models good but the skins not complete right? Link to comment Share on other sites More sharing options...
funny_dude0 Posted August 12, 2002 Share Posted August 12, 2002 *chants* JABBA JABBA JABBA. Don't let this thread die like most other threads. That'll be sweet to be Jabba. What's the taunt for him gonna be? His laugh would be a good one. Bo ho ho ho ho ahh ahhh hah hah, or when he says at last we have the mighty CHEWBACKA. Is anyone making that little bouncy guy that always sits next to Jabba and looks like an ugly duckling with no wings? Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted August 12, 2002 Share Posted August 12, 2002 good job musashi! Link to comment Share on other sites More sharing options...
cROsIs** Posted August 12, 2002 Share Posted August 12, 2002 While we are working hard on JABBA, remember... ROTJ is a SP conversion. Link to comment Share on other sites More sharing options...
Woodrodius Posted August 12, 2002 Share Posted August 12, 2002 The little guy's name is Salacious Crumb, come on man! *haughty nerd laughter with snorts* Link to comment Share on other sites More sharing options...
Midgit Yoda Posted August 12, 2002 Share Posted August 12, 2002 Well guys, I personally for one can't get Jabba to load at all in game even though he compiled correctly. Odd. I tried loading him in MP and he wouldn't load there either. When I loaded him up through the pannel, it actually loaded Kyle's mesh to kyle's skeleton. We'll probably need a mod for the game to get it to work correctly in SP. Link to comment Share on other sites More sharing options...
Mix_Master2k Posted August 12, 2002 Share Posted August 12, 2002 did you compare his skeleton to the others in the game? it might be too big Link to comment Share on other sites More sharing options...
Twisted Vertex Posted August 12, 2002 Author Share Posted August 12, 2002 To big how?....I remmeber I getting the error of an unreferneced animation/skeleton. Chrono some how got him ingame, during SP and I also think MP. But I haven't the slightest clue on how he did that. Link to comment Share on other sites More sharing options...
Midgit Yoda Posted August 12, 2002 Share Posted August 12, 2002 I have no clue how he did it. I've tried loading it every way. Hmm I haven't tried loading it as an NPC though. let me get back with you guys on that one... Link to comment Share on other sites More sharing options...
Twisted Vertex Posted August 12, 2002 Author Share Posted August 12, 2002 little update http://www.liquid2k.com/rotj/jabbabones.jpg Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted August 13, 2002 Share Posted August 13, 2002 yoda if you can't get him in-game then you are doing something horribly wrong. If you want, you can shoot the model my way, I will do my best to get it into SP for you, but unless it's on the _humanoid.gla it won't work in MP (without some coding). Since I haven't found the code that dictates where the animations for the game lie I can't help you on that. All I know is that it was a piece of cake getting musashi's jabba in. I can't wait until I get the final so I can have the pleasure of putting his ass in there. ^_^ Link to comment Share on other sites More sharing options...
Twisted Vertex Posted August 13, 2002 Author Share Posted August 13, 2002 Alright, I am in the final round of weighting. Then I am going to do a tester animation which i will gladly post. the animation is just to see how the mesh holds up. I might even make the feeble attempt to skin him. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.