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How do I import JKII Models?


dbjones

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>Get the Ghoul 2 Importer for milkshape.

>Extract Assets0.pk3 into a new folder.

>With milkshapes .GLM Importer, import one of the models in the folder you created.

>Edit/Take the model and export from milkshape into .3ds format.

>Open 3dsmax

>Import the .3ds file you just Exported from milkshape.

>After making your mesh in 3dsmax export back into Milkshape to see if your mesh isnt all messed up. This happened to me and it makes you feel like quitting so make sure you check. I cant explain what it does when you compile your model but its messed up.

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