mli Posted August 15, 2002 Share Posted August 15, 2002 Alright this is the structure of my files base>textures>kami>tile.jpg It should be alright. And I applied the texture in radiant, but when I play with it in-game the texture doesn't show up... any help? Link to comment Share on other sites More sharing options...
alanuk Posted August 15, 2002 Share Posted August 15, 2002 some reson in jk2 they have to be power of 2 that means like 64 x 64 or an other number on that line its happens to me turns into black and white checkers? it thinks its a shader i had this prob and i dont know how to fix it Link to comment Share on other sites More sharing options...
Manquesa Posted August 15, 2002 Share Posted August 15, 2002 yeah but if it's the power of 2 thing that's wrong it'll usually tell you that when you try to load the map, and it won't load it. If this is for MP, then it's most likely that you need to type "sv_pure 0" into the console before you load your map. Unless you do that, you won't be able to view any custom texture that aren't in a .pk3. I learned that the hard way too. Link to comment Share on other sites More sharing options...
~Rebel_Monkey~ Posted August 15, 2002 Share Posted August 15, 2002 Originally posted by Manquesa If this is for MP, then it's most likely that you need to type "sv_pure 0" into the console before you load your map. Unless you do that, you won't be able to view any custom texture that aren't in a .pk3. I learned that the hard way too. Me too... hmmm... Link to comment Share on other sites More sharing options...
alanuk Posted August 16, 2002 Share Posted August 16, 2002 true..but power of 2 in mp turns the textures in to checkers and makes it think power of 2 textuers are shaders Link to comment Share on other sites More sharing options...
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