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Vulcanis Admin Mod problems


NerfYoda

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I'm running the super cool Vulcanis Admin Mod 2.2 on my server. My problem is some of the cvar's I'm setting in adminmod.cfg aren't taking effect in the game after I restart the server daemon. It looks like the server is somehow using an older version of adminmod.cfg. I've got the admin mod .pk3 & .cfg installed in /usr/local/games/jk2/adminmod. Is this correct? Has anyone else run into this?

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i am having the same problem. especialy the kickdamage is important and that is the first thing i experienced to be useless. thats why i had to take the mod off again and install mine(Duel_SE). i was happy at first because it has the saber damage and kickdamage virables AND cool admin options. so i decided to test it. but i cant go back to the pre duel_se gameplay...

so i will write an email to marcel and ask him to give me the source code. so we can adjust those things by our selves for our server.

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thx alot, i should have seen this by myself. ok no i am running it on my server. but soon we will have to remve it since we need other fewatures. and now my coders have to build in the admin functions by their own cuz the author doesnt want to give the code out...

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  • 4 weeks later...

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