Ice Man Posted August 17, 2002 Share Posted August 17, 2002 Hi! I want to deceompile one of Raven's maps so that I can use it in the building of a CTF level. Is there a program that allows me to do so??? Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 No! Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 18, 2002 Share Posted August 18, 2002 Rich I think you said a while back that there WERE some programs but they are ethically illegal (IMHO) and they remove some data in the decompile process(lighting i think) Link to comment Share on other sites More sharing options...
Gonkish Posted August 18, 2002 Share Posted August 18, 2002 The only one I've seen is for RTCW, and in the conversion that lost pretty much everything but archi and (some) entities. Lighting was gone, textures gone, most spawn points, etc. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted August 18, 2002 Share Posted August 18, 2002 i havent seen any for JO. they suck anyway, in both their how they work, and what they do. Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 Decompilers for Q3 in general are awful. I assumed the Q3A decompiler would work for JK2 - which I've since heard that it doesn't. If there WAS one, it would strip all curve, texture, and (I think) entity information from the map, making it somewhat worthless anyway. Link to comment Share on other sites More sharing options...
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