Reignfire Posted August 18, 2002 Share Posted August 18, 2002 I was working on a map (which compiled fine earlier) and when I tried compiling, I would only get a .bak. In the junk.txt, I found: ---- BSP ---- ... WARNING: Couldn't find image for shader noshader Backwards tree volume ---- Vis ---- ... reading c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/hedgemaze/hedgemaze2.prt LoadPortals: couldn't read c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/hedgemaze/hedgemaze2.prt can anyone tell me what's wrong? Link to comment Share on other sites More sharing options...
RichDiesal Posted August 18, 2002 Share Posted August 18, 2002 Backwards tree volume sounds bad, doesn't it? I bet your map imploded... Actually, I'm not all too sure. It was an error during BSP (when it actually makes the wireframe of your map into a playable level) so it hasta be something pretty severely wrong with the architecture of your map... specifically what, though, I have no idea. Anyone seen this before? Link to comment Share on other sites More sharing options...
Emon Posted August 19, 2002 Share Posted August 19, 2002 Try bobToolz evil brush remover and brush cleanup, looks like the work of deamonic architecture. Link to comment Share on other sites More sharing options...
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