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Lighting Help


obi_1_kenobi

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Posted

Well that's what a light is. :p Light entities are basically big spheres of light that hover wherever you put them. If you want a smoother effect, you'll need light-emitting shaders.

Posted

If I were you, I would move the lights upwards, and add the scale key to the entities with a value greater than 1. The scale will extend the area the light can enlighten.

 

Or maybe more lightsources also will do a good job. ;)

Posted

I looked at the cairn dock1.map Raven provided.

they use lights with 'intesity' 5 and 'light' 30 a lot.

I put settings like that in my map and it works quite nice.

you have to use more of them and place them carfuly...

 

and there is a way to get ambient light thoughout the map...but it doesnt

look very realistic ive heard.

Posted

You could try light emitting shaders, those rock. They don't seem to give you the lightmap crap when you have tons of them. Just like at Sine_Nomen's Nar Shaddaa, his lighting is awesome, and he uses almost nothing but shader lights.

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