Flamegrape Posted August 26, 2002 Share Posted August 26, 2002 I read this thread for the first time just now. I've been observing your progress and it shows promise. At the risk of sounding like a broken record, The arms and legs are still too thin. I recommend printing out the pictures that D.L. listed and examining them as a reference. You might want to draw up some model sheets, too. That's what I do with character models I create. Also, you might want to look at a model of Bender that was created for Quake III Arena: http://www.planetquake.com/polycount/info/quake3/bender/bender.shtml (You probably have already seen this model and downloaded it, but I posted the link just in case you hadn't seen it already.) Also, I recommend that you use 3d Studio Max. Keep up the good work! Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted August 27, 2002 Share Posted August 27, 2002 Well, I watch futurama , and I like the model alot. If it is off, its only by a little bit. How hard is it to do this modelling/skinning stuff ? I's like to skin Kyle with a touqe and parka for his romp in my snowy level... Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 27, 2002 Share Posted August 27, 2002 I had meant CC to be constructive critisism... Link to comment Share on other sites More sharing options...
volrathxp Posted August 27, 2002 Share Posted August 27, 2002 check out the Bender model that was made for UT. That one was right on the money. Even came with custom sounds. "Let's just hope some robot doesn't go and kill everyone" As with all things, perfection is hard to attain. Keep up the work you're doing now and it will eventually look very damn cool. my .02 Link to comment Share on other sites More sharing options...
Matariel Posted August 28, 2002 Share Posted August 28, 2002 yeah, you really need reference pics actually in 3dsmax to get a really correct model....not just 'playing it by ear' kinda stuff u know, 'it looks OK, so its alright" is not really that good if someone already has a better model out there (like the q3 one and the UT one) but pleez! use 3dsmax if you wanna get this into the game! rhino may be all well and good for modelling, but u just cant export the models to jk2 ps.... hey mushashi, that closed thred of yours about that 'cg' chick, you know she is just an actor right? i think you fooled one guy tho Link to comment Share on other sites More sharing options...
bender_unit_22 Posted August 19, 2003 Share Posted August 19, 2003 what ever happened to the bender model?? Link to comment Share on other sites More sharing options...
ImmolatedYoda Posted August 20, 2003 Share Posted August 20, 2003 REVIVED!!! :rolleyes: :rolleyes: dude, its been dead a year. forget about it. threads about model WIPs are sometimes updated months later by the modeller, but since it appears that this hasnt happened... :rolleyes: . Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.