KBell Posted August 21, 2002 Share Posted August 21, 2002 i am by no means an expert at making saber hilts but i want to make this thread to try and thin the amounts of simple questions newbies have about making simple saber hilts using G-Max. Just post your question here and i will do my very best to answer them... especially the hardest part....UVWrapping Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 21, 2002 Share Posted August 21, 2002 So a saber-hilt making FAQ? Sounds good EDIT: It's not FAQ It's a Q&A duh!/EDIT Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 yeah i figured instead of everyone pointing newbies to a lifeless tutorial thread, they would rather get help from a real person Link to comment Share on other sites More sharing options...
Lord Tnuc Posted August 21, 2002 Share Posted August 21, 2002 Baker, a big question that might come up, oh man..."can just anyone pick up the parts and construct their own lightsaber?" I'm afraid it'll blow up when I try to use it! ;.; Yes, I'm being sarcastic up there, but mind you, I am not insulting this, or anything else. I like how you're trying to help da newbs. Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 Actually i am quite intersted in replica saber hilts done by Master replicas. I ordered a Darth Vader one for an obsene amount of $250 and its a finely crafted pieces of metal Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 21, 2002 Share Posted August 21, 2002 I wish master replicas did custom orders I wanted them to make my custom one metal and life-sized, but they said no:( Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 yeah, if you want a custom made your gonna have to go to a site like Parks sabers ( i think they do Customs) or one time i stumbled across a site's forums based on Custom Lightsaber hilts but i forgot the name... Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 21, 2002 Share Posted August 21, 2002 link plese? then i'll be quiet Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 well, like i said i cant remember the name of the site. Just try searching google or yahoo for it, im sure it will turn up.. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 21, 2002 Share Posted August 21, 2002 How does one make a saber mod compatible? Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 that is told in the Jedi Mod Readme, which i have yet to read so i dont know how...but thanks for staying on topic Link to comment Share on other sites More sharing options...
Psynex Posted August 21, 2002 Share Posted August 21, 2002 Why do people shell out upwards of $500 for a saber replica when a few do-it-yourself sites will get you one for around $30. I'm going to be putting the finishing touches on a real-life custom saber replica (original design by the site author) that has blinking lights even. The parts took me some time to gather because they were from three different stores, and I don't go to hardware stores often so I got lost, but the finished piece is something to stare at! check out this site. Sometimes it's down because of the stupid bandwidth restrictions tripod sets, but it's a great site for reference and step-by-steps. Link to comment Share on other sites More sharing options...
KBell Posted August 21, 2002 Author Share Posted August 21, 2002 not to be rude or anything but lets try to stay on topic people Link to comment Share on other sites More sharing options...
KBell Posted August 27, 2002 Author Share Posted August 27, 2002 *bump* i hate doing that..... Ive been on vacation for quite awhile but im back if anyone has any q's Link to comment Share on other sites More sharing options...
hazamar Posted August 27, 2002 Share Posted August 27, 2002 ok i made a lightsaber model and i just need to uvwrap it can any1 help me? i used fbf's tutorial and it said to click on each verticy and click unweld but i can find the unweld button!i have gmax version 4.2.0.105 Link to comment Share on other sites More sharing options...
KBell Posted August 27, 2002 Author Share Posted August 27, 2002 ok i had this same problem too but it was fixed pretty easily 1) Click on your saber and click UVWrap/UnWrap 2) then click the "Cylindral" option and you should see a orange cylinder around your saber. 3) click "fit" and the cylinder should align perfectly with your saber. 4) then click "Unwrap" and then click "edit" and you should get a perfect wireframe of your model. If you need any more help just ask. Link to comment Share on other sites More sharing options...
hazamar Posted August 27, 2002 Share Posted August 27, 2002 ok i did that and i have the wireframe model of my saber but that wasnt exactly the problem (thanx though) when i try to layout my model so i can skin it (lay it down flat) i dont know how i saw a screenie at the tutorial site i used http://www.btinternet.com/~howe_alison/brothers/tutorial/gmax_jkii_tutorial.htm Link to comment Share on other sites More sharing options...
KBell Posted August 27, 2002 Author Share Posted August 27, 2002 If you mean splitting your saber into different parts like the emmitter or the activator box, all you have to do is zoom REALLY close and pick out the vertices that ARENT part of the model and "hide" those by selecting the vertices and right clicking and pressing the "hide" option and remove your emmiter ( or whatever your trying to seperate ) and place it away from all the other wire frame. When your done you just have to right click and press "unhide all" and hopefully if should work. Link to comment Share on other sites More sharing options...
KBell Posted August 27, 2002 Author Share Posted August 27, 2002 if a problem STILL exists, just take a screenie of the problem by pressing Alt+Print screen and pasting the image in Paintshop and saving as a Jpeg. and send the pic to me at Bakers8er@Yahoo.com or upload the pic on your own website. Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted August 27, 2002 Share Posted August 27, 2002 I just wanted to add that box unwrapping along with planar unwrapping is always the best way to go if you have high poly models. Cylindrical unwrapping will increase the vertex count, which has to stay under 1000. Link to comment Share on other sites More sharing options...
KBell Posted August 27, 2002 Author Share Posted August 27, 2002 thats true, but hes doing a saber, which really isnt that detailed. But thats good info if he wants to start player modeling or some advanced weapon modeling Link to comment Share on other sites More sharing options...
KBell Posted September 7, 2002 Author Share Posted September 7, 2002 WHEW, damn school Its been a llooong while but i am on here pretty much all of this day so if anyone has any questions just ask ( of and here's a shameless bump for you people *bump ) Any way i have not been working on any sabers lately but i have been trying to finetune my saber skinning skills which are in dire need of a total replacement But i have been working on a HUGE downloadable tutorial that will cover the following 1- how to actually make a saber model, starting from the cylinder handle to the grip It will be a fully detailed step by step section. 2- How the UVWrap and UVMap a saber. This seems to have been a HUGE concern to newbies and experts alike so ill be doing a full tut on that. This will probly be the most detailed of the sections 3-How to skin the saber- i definetly dont know how to skin well but i will be going over some basic metal textures in Photoshop and Fireworks 4 4- how to FINALLY get that saber in game this started as an English Honors assignment for the class ( dont ask my why ) but i wanted to share it. Feel free to comment Link to comment Share on other sites More sharing options...
KBell Posted September 7, 2002 Author Share Posted September 7, 2002 oh and im predicting the release date to be in a week or two so hang in there. Im finished with the modeling section but im in the long process with the UVWrapping process, but after that i should be able to finish pretty easily. Oh and i dont know if i mentioned this but the modeling will be done with G-Max but will most likely work with 3dS Max too Link to comment Share on other sites More sharing options...
bleek Posted September 7, 2002 Share Posted September 7, 2002 Hello hello. Soooo this is for skinning sabers...but could this also work for player models? If you get an already made model from the game...it is split up into meshes that are laid out to be skinned...sorta. Could you just click the individual meshes...and then use this method to lay them flat to be skinned? I was following that tutorial on how to make, skin, and get a lightsaber ingame. I dun see why it wouldn't work for player models as well.....I got the face part all laid out nicely and everything...but I don't see how to take a screenshot of it so I can get it into photoshop...anyone tell me how? Link to comment Share on other sites More sharing options...
Dark Reaper Posted September 7, 2002 Share Posted September 7, 2002 Hi, I did't make a saber hilt but a weapon, don't think this makes any difference. I made the model in Milkshape and its visible in the game but I don't know how to texture it, made my own textures and all but I am unable to "tell" the game to use that specific texture on my weapon model. please, can you help me? Link to comment Share on other sites More sharing options...
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