superdude201 Posted August 21, 2002 Share Posted August 21, 2002 Is there any other droid md3 apart from r5d2 or the sith probe droid cause i want another for my moister farm. I made a r2d2 md3 and then tried to use the r2d2 skin for sp i think and it went all funny. Thanks Link to comment Share on other sites More sharing options...
Karshaddii Posted August 22, 2002 Share Posted August 22, 2002 Im sure there is an R2 unit model...there was one in the Bespin part 2 level... But that is an interesting question...I don't ever recall seeing a .md3 for C3PO or R2.....I'll go look for it.... Link to comment Share on other sites More sharing options...
Joben Posted August 22, 2002 Share Posted August 22, 2002 why would there be a .md3 for R2 or C3-PO? they are npcs, wouldnt their models be in .glm or whatever? Link to comment Share on other sites More sharing options...
Karshaddii Posted August 23, 2002 Share Posted August 23, 2002 They are NPCs? Link to comment Share on other sites More sharing options...
superdude201 Posted August 23, 2002 Author Share Posted August 23, 2002 r2 is but u can't use npc's in mp Link to comment Share on other sites More sharing options...
monsoontide Posted August 23, 2002 Share Posted August 23, 2002 In MP there is a entity you can add called Misc_model G2 In The info it says "model" arbitrary .glm file to display So in theory you simply display the static r2 GLM model. However I've never been able to get this to work. Anybody else know how this works? (Alternatively, use milkshape to convert the R2 glm to an md3 file.) monsoontide Link to comment Share on other sites More sharing options...
superdude201 Posted August 23, 2002 Author Share Posted August 23, 2002 U can't import glm's in milkshape can u? Link to comment Share on other sites More sharing options...
Joben Posted August 23, 2002 Share Posted August 23, 2002 I thought 3PO was a npc too. start up sp and do npc spawn protocol. and you get a gold droid with his voice Link to comment Share on other sites More sharing options...
superdude201 Posted August 23, 2002 Author Share Posted August 23, 2002 I'm doing a mp though and u can't get them on that they should have made it so u could have at least npcs which wouldn't hurt u or u couldn't hurt them and they just walk about Link to comment Share on other sites More sharing options...
Emon Posted August 24, 2002 Share Posted August 24, 2002 1. Misc_model_ghoul doesn't seem to work, sadly. 2. You can import GLMs into MS3D, you want the newest version, 1.6.3, it has the best importer for it. From there you can export as an MD3. Make sure to import just mesh, not the tags and the caps, they'll be useless for a static model. Link to comment Share on other sites More sharing options...
~Rebel_Monkey~ Posted August 25, 2002 Share Posted August 25, 2002 hmmm... the r2d2 md3 doesnt appear in my mp map... how odd. Link to comment Share on other sites More sharing options...
~Rebel_Monkey~ Posted August 26, 2002 Share Posted August 26, 2002 Originally posted by Emon 2. You can import GLMs into MS3D, you want the newest version, 1.6.3, it has the best importer for it. From there you can export as an MD3. Make sure to import just mesh, not the tags and the caps, they'll be useless for a static model. How do you only import the mesh? (sorry im kind of new to milkshape) When i try to explort it as a md3 it says "Couldnt find Control File D:/Program Files/ ........./protocol.qc Link to comment Share on other sites More sharing options...
superdude201 Posted August 26, 2002 Author Share Posted August 26, 2002 I think u need to go to tools then quake 3 md3 then create control file i think anyway thats how u get the textures on. Link to comment Share on other sites More sharing options...
~Rebel_Monkey~ Posted August 26, 2002 Share Posted August 26, 2002 Hmm... it makes the md3 but it doesnt show up in Radiant... thanks though, superdude:) Link to comment Share on other sites More sharing options...
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