aesquivel Posted August 26, 2002 Share Posted August 26, 2002 when ever i try to play a level i get the error -Error: Couldn't Find Spawn Point. I have looked over may faqs and none of them mention this anywhere in their faq. I have added the npcs or what evers you wanna call it called info_player_start or what ever. And it still comes up wth this error if you can help thanx Link to comment Share on other sites More sharing options...
giganerd Posted August 26, 2002 Share Posted August 26, 2002 Perhaps the spawnpoints are not correctly positioned, meaning that they're outside in the oblivion rather than being inside your map. Also, does this happen on all the maps you play, like the ones that you d/l or the ones that came w/ the game or does this happen only when you play/test maps that you made? Link to comment Share on other sites More sharing options...
aesquivel Posted August 26, 2002 Author Share Posted August 26, 2002 it only happens on the levels that i make. And i just checked the level and teh start thing is in the middle of the level and i made the level HUGE so that i could make sure that it wasnt in a wall or somthing and it still has the same error. Link to comment Share on other sites More sharing options...
giganerd Posted August 26, 2002 Share Posted August 26, 2002 Hmm, that's weird. I don't know what to tell you. Maybe someone else who's had this problem would know. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted August 26, 2002 Share Posted August 26, 2002 Well first, is it SP or MP? If SP use info_player_start If MP use info_player_deathmatch For both make sure that the spawn point does not clip any brushes, and it is not in the void, and it is the right type of spawn for the map type. Link to comment Share on other sites More sharing options...
aesquivel Posted August 27, 2002 Author Share Posted August 27, 2002 I am making a singal player map and i have a huge level so that the player start doesnt touch anything and i still get the same error and i have made the level over and over again like a million furkin times Link to comment Share on other sites More sharing options...
Bell Posted August 29, 2002 Share Posted August 29, 2002 send me the map file i'll take a look darthbell@earthlink.net Link to comment Share on other sites More sharing options...
Shadriss Posted August 29, 2002 Share Posted August 29, 2002 Ok, now let it out. Check, first of all, your preferancees, ,and make sure that your entities path is set for SP. Next, make sure that the entity is a info_player_start. If you want him facing a certain direction on start, set that in the entity window (N key) Finally, when testing, make sure you are loading up the SP side of the game. I know this sounds elementary, but, as we say in the Navy, you always have to perform the idiot checks first. Thats why, in a troubleshooting guide, the first thing to check is "Is it plugged in?" If these checks dont work, We'll delve deeper into the possible issues. Link to comment Share on other sites More sharing options...
aesquivel Posted August 29, 2002 Author Share Posted August 29, 2002 Originally posted by Shadriss Ok, now let it out. Check, first of all, your preferancees, ,and make sure that your entities path is set for SP. Next, make sure that the entity is a info_player_start. If you want him facing a certain direction on start, set that in the entity window (N key) Finally, when testing, make sure you are loading up the SP side of the game. I know this sounds elementary, but, as we say in the Navy, you always have to perform the idiot checks first. Thats why, in a troubleshooting guide, the first thing to check is "Is it plugged in?" If these checks dont work, We'll delve deeper into the possible issues. I checked my prefrences and they are set to SP and i do have the info_player_start and when testing the level on SP side im kinda confused on what you are talking about but i think it might be just playing the game in SP only:confused: Also Bell i sent that level to you. Link to comment Share on other sites More sharing options...
Bell Posted September 2, 2002 Share Posted September 2, 2002 hi i got it but when i tried to send youu back the version it failed. anyways the map is fine, if you didn't pak it and you just have the bsp, then run single player, bring down the console, and tyep devmap mymap (mymap is the name of your map) or use winzip to pak it with an arena file and throw it in your base folder. if i remember rite just double check your info player start and lite are not touching any other brushes Link to comment Share on other sites More sharing options...
Catscratch Posted September 3, 2002 Share Posted September 3, 2002 The ideal gap between any brushes and the info_player_start entity would be more than 32 and less than 64 map units. Don't place it too high or you'll end up dead by falling down at the start. Link to comment Share on other sites More sharing options...
aesquivel Posted September 3, 2002 Author Share Posted September 3, 2002 My problem is just getting the level to start playing. Every time I try to play the level I get that error. Link to comment Share on other sites More sharing options...
Bell Posted September 3, 2002 Share Posted September 3, 2002 send me an email again and i will try to send you the corrected version again Link to comment Share on other sites More sharing options...
Joben Posted September 4, 2002 Share Posted September 4, 2002 for SP if you have the info_player_start in the void it reports it as a leak in the compile proccess. Link to comment Share on other sites More sharing options...
aesquivel Posted September 4, 2002 Author Share Posted September 4, 2002 Originally posted by Joben for SP if you have the info_player_start in the void it reports it as a leak in the compile proccess. Yea i figured it out about a week ago after it kept comeing up wit the compile error Link to comment Share on other sites More sharing options...
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