MattKG Posted August 27, 2002 Share Posted August 27, 2002 I have my graphics settings tweaked so I get like 60-90 FPS when I'm not looking at much, but when I look at a large area of level geometry, it drops to like 10-20 FPS, what can I change to get better performance with level geometry? Link to comment Share on other sites More sharing options...
Bell Posted August 29, 2002 Share Posted August 29, 2002 well there's a lot to that question. it has to do with level design, start with making all brushes that are walls and floors and ceilings structural, and the rest detail. That is way oversimplified of coarse but more later. If there is a door in a wall that is structural use an area portal to maintain the structure. these are things to consider before and during level design. good luck. Link to comment Share on other sites More sharing options...
MattKG Posted August 29, 2002 Author Share Posted August 29, 2002 But with a compiled level from JK2.net, or the ones that came with the game, the geometry seems to render slower even though everything else is a lot faster Link to comment Share on other sites More sharing options...
Bell Posted September 2, 2002 Share Posted September 2, 2002 everything as in maps you downloaded that did not come with the game? for tweeking your game email me and i will give you a list of console commands and what they do, including game performance on your machine. cheers Link to comment Share on other sites More sharing options...
Andy867 Posted September 2, 2002 Share Posted September 2, 2002 You might want to update your drivers, which might help, also, some commands which won't affect the game but might help are adjusting the FPS, since JO defaults to 85... if by adjusting it, there's a chance it could improve your FPS. also, for large maps, you could consider adjusting your Hunkmegs set com_maxFPS 120 set com_hunkMegs for 128, you would put 64, for 256+, you would put 128... sometimes I put 300+ there's other commands for adjusting your sound and geometrics, but they are eluding me. Link to comment Share on other sites More sharing options...
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