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Karshaddii

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Could someone PLEASE explain to me this:

 

ERROR: WindingFromDrawSurf failed: MAX_POINTS_ON_WINDING exceeded

 

"There are too many vertices repeating themselves along a single axis. It can also mean you have a "brush side polygon" somewhere with more than 64 corner points."

 

I dont quite understand the explanation of this error.

 

Will someone PLEASE help me.

 

Or provide rope.

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you have a brush with too many vertices, delete it and see if you can compile, then recreate the brush without so many verticies, or the brush may be intersecting other brushes, try your best to not have any brushes occupying the same space.

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ok the art of finding bad polys, if you have gtk radiant it gives you the coordinates, i don't know how cuz i dont use it, ask someone who does if thats what you are using. if not.

 

select one third of the entire map/save selected as new map/ then choose bsp no vis (no light). if you don't get the error go to the next third and the finale third performing the above on each section.

when you find the section with the error split that into thirds and so on and so forth until you have a small managable section and can delete brush by brush until the error disappears; thus the brush you deleted before the the error disappeared is the offending brush and you can go and delete it from your main map, and do a bsp no vis no light to be sure,

 

yes this sucks; welcome to mapping.

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yes this sucks; welcome to mapping. [/b]

 

Mapping is the ultimate paradox. On the one hand--my life revolves around it and I cannot live with out it. On the other hand it is the most stressful sucky thing invented.

 

Yeah--find the area with the bad brush by narrowing it down.

 

Good idea--That is what I normally do--and did this time.

 

But I cant go any farther now--its in this one area and I cant find the sucker!

 

And this type of error doesn't give you the brush number for some reason. It gives you the coordinates. How do I find the brush using the coordinates?

 

Thanks!!

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Heh--I found what the problem was--and I fixed it!

 

I found the true villian--the cloning tool.

 

I cloned a brush that served as a "support" for my mesh grating 36 times. Since the brushes were all in one line (on the same axis) it gave me this error.

 

I simply deleted a few ones I figured I didn't need and whalla!

 

 

 

 

Thanks for your help guys.

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