icepool Posted August 29, 2002 Share Posted August 29, 2002 Sorry for the new thread but I need to know if its possible to get new charater models ingame with gmax? And if it is, are there any tutorials on this anywhere? Just to let everyone know Iam not being lazy, Im still looking with some search engines as I write this. Thanks for any help!!!!!! Link to comment Share on other sites More sharing options...
icepool Posted August 30, 2002 Author Share Posted August 30, 2002 Does anyone know? Cause I sure dont, and couldn't find anything to tell me one way or the other so any help would be nice. Thanks Link to comment Share on other sites More sharing options...
BradFu Posted August 30, 2002 Share Posted August 30, 2002 Should be able to, though not JUST GMax, it'll probably require some work in 3DSMax, too. Link to comment Share on other sites More sharing options...
nomad Posted August 30, 2002 Share Posted August 30, 2002 Hey, I'm not certain of the answer to your question, but I know how it feels to be in that kind of sittuation. I THINK that you may just need someone with 3dsmax (or perhaps another capable program) to convert the model when you are done. Gmax can't convert the file to a glm (I think that's right), but 3dsmax can. So I THINK that you can do everything up until the final stages, and then you would have to get it converted either by someone else (which may be possible) or get your hands on a sutable program by then. Wish I could be of more help, but I'm only just learning. DISCLAIMER The above post is purely guess-work, derrived form the faint memories of previous posts on these and other forums. Any incorrect comments and/or ignorant misuse of terminology should not be taken so seriously so that you either judge the author to be an idiot; nor should you necessarily pay attention to those views so that you completely screw yourself by following the said "advice". may the force please be with you and have a nice day Link to comment Share on other sites More sharing options...
MacD Posted September 1, 2002 Share Posted September 1, 2002 You need 3dsmax to weight the mesh to the skeletons. gmax alone won't do it. Sorry... Link to comment Share on other sites More sharing options...
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