Jo Posted September 3, 2002 Share Posted September 3, 2002 okie dokie.....i have my saber finnally ingame, right size, blade positioning right.....but the colors wont show up....what have i screwed up on now...i switched the stuff in the readme file(qc file) at least i think i changed everything right.... Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 3, 2002 Share Posted September 3, 2002 Chances are the slightest thing will throw it off....checkt to make sure your texture size is 512*512......this is a common mistake, and often overlooked. Link to comment Share on other sites More sharing options...
Haseco Posted September 3, 2002 Share Posted September 3, 2002 for sabers i believe its 256*512... Link to comment Share on other sites More sharing options...
Madjai Posted September 3, 2002 Share Posted September 3, 2002 the size can be anything you want, as long as its dividable by 8 or something. just make it 512x512, it shouldnt have to be any larger than that. but thats not the real problem, the problem is you need to make a .skin file that tells you model where to find its texture. when in md3view import the .skin file and then convert to .glm Link to comment Share on other sites More sharing options...
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