Jump to content

Home

Need 2nd opinion for cloud shader code


SunBurN

Recommended Posts

This is the code for a (moving) cloud.shader Monsoontide made which works when I compile in fast vis, but if I compile full vis, then it just compiles forever (around 30 hours) and never finishes. He asked if I would post the code here so we could get a second opinion.

 

thanks,

 

SunburN

 

textures/clouds/clouds

{

lightcolor ( 0 0.501961 1 )

qer_editorimage textures/clouds/clouds

q3map_surfacelight 150

surfaceparm noimpact

surfaceparm nonsolid

q3map_nolightmap

sort seeThrough

{

map textures/clouds/clouds_alpha

blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR

tcMod scroll 0.05 0.05

}

}

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...