{xg}darthVADER Posted September 11, 2002 Share Posted September 11, 2002 i'm using gmax to export a model to md3 but it asks for frames or somethign can anyone help me what to do with this? Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 11, 2002 Share Posted September 11, 2002 set frames 1-1 Link to comment Share on other sites More sharing options...
FEXX Posted September 15, 2002 Share Posted September 15, 2002 For a static md3 model in the game map, just pick a frame # like 0, 1 or 2 is what I have done, and it seems to work. It is asking because it does not know if it is an animation or not. I usually always pick 0 when I export to md3 from 3ds max 4 (in my case), should be the same process for gmax too. Link to comment Share on other sites More sharing options...
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