jedi A. Posted September 12, 2002 Share Posted September 12, 2002 HOW CAN I MAKE ONE GROUP OF NPCS TO WALK TO ONE WAYPOINT WITHOUT WRITTING SCRIPT FOR EACH NPC:bdroid2: :bdroid2: Link to comment Share on other sites More sharing options...
Bell Posted September 13, 2002 Share Posted September 13, 2002 i suppose you can write the script for the leader and set him with the set_leader for the group and affect the others with the behavior state of bs_follow_leader. thats one way i guess Link to comment Share on other sites More sharing options...
idontlikegeorge Posted September 13, 2002 Share Posted September 13, 2002 atleast the topic wasnt in all caps Link to comment Share on other sites More sharing options...
Merritt Posted September 13, 2002 Share Posted September 13, 2002 try creating 1 script that specifies the navpoint and use the same script on each npc - could work Link to comment Share on other sites More sharing options...
UltimateZeus Posted October 2, 2002 Share Posted October 2, 2002 Try using parms. They can be quite useful. You can then get the parms by writing parm1 <something> in the entity window. You will then be able to collect that information in your script. Link to comment Share on other sites More sharing options...
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