michael_collins Posted September 28, 2002 Posted September 28, 2002 why is it that your map screenies are very bright, is it something to do with a gamma issue ?
Alex_P47 Posted September 28, 2002 Posted September 28, 2002 I am mapping robotics and I am having similiar problems. the compiling sometimes buggs out and compiles in fullbright and everything white is glowing and washed out. I think if you keep the size + complexity of the level up the problem goes away(not sure why)
Darth_Linux Posted September 28, 2002 Posted September 28, 2002 yeah, that's the problem - these maps are in progress and usually have leaks, so the map doesn't light properly and everthing is over bright.
michael_collins Posted September 29, 2002 Author Posted September 29, 2002 This is gonna get fixed thou isnt it ?
MilesTeg Posted September 29, 2002 Posted September 29, 2002 It isn´t a bug, it´s just work in progress. It´s easier to test textures etc. without effects. We will compile them with FullVis and all light effects before we release them.
Darth_Linux Posted September 30, 2002 Posted September 30, 2002 Originally posted by michael_collins This is gonna get fixed thou isnt it ? of course.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.