ondrahosek Posted September 30, 2002 Share Posted September 30, 2002 Which property should I use for naming the NPCs in the Entity Editor of GtkRadiant? I want to access the NPCs in Icarus. Link to comment Share on other sites More sharing options...
lassev Posted September 30, 2002 Share Posted September 30, 2002 If you want to use the affect-command (to set navgoals or animate or change the NPCs properties like altfire etc.) you must use NPC_targetname. It's quite related to script_targetname that you have used with func_static and others for the same affect purpose. Now, as with func_static elevator and ref_tags, if you want to use navgoals, set their name with ordinary targetname. Script_targetname and NPC_targetname are only used with affect-command. Link to comment Share on other sites More sharing options...
ondrahosek Posted September 30, 2002 Author Share Posted September 30, 2002 Thanks. Link to comment Share on other sites More sharing options...
Bell Posted September 30, 2002 Share Posted September 30, 2002 plus don't forget that an npc with a "targetname" (as opposed to npc_targetname) will need to be used in order for it to spawn in your map. Link to comment Share on other sites More sharing options...
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