jimclare1 Posted October 1, 2002 Share Posted October 1, 2002 Cloaking - A possible Solution Ok the Other day i was trying a new model in SP, however the skin was blank and i got an invisible player, At first i believed the model was corrupt. However when shot at the a blaster, the weapon fire hit the player shield making him momentarily visible, Surely it must be posssible to make a command that would replace the players skin for a fixed lenth of time, (eg replave skin with a blank one) it could be bound to a key with the notarget command so that the player could clock (eg. g_thecloackcommand notarget time 3000) or something like that . if developed it could even be used to morph the player into other characters. Well please give feed back good or bad Thanks Link to comment Share on other sites More sharing options...
idontlikegeorge Posted October 2, 2002 Share Posted October 2, 2002 well, thats the trick, getting the player model to be switched in the middle of the game. Link to comment Share on other sites More sharing options...
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