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Cloaking - A possible Solution


jimclare1

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Cloaking - A possible Solution

Ok the Other day i was trying a new model in SP, however the skin was blank and i got an invisible player, At first i believed the model was corrupt. However when shot at the a blaster, the weapon fire hit the player shield making him momentarily visible,

 

Surely it must be posssible to make a command that would replace the players skin for a fixed lenth of time, (eg replave skin with a blank one)

 

it could be bound to a key with the notarget command so that the player could clock (eg. g_thecloackcommand notarget time 3000) or something like that .

 

if developed it could even be used to morph the player into other characters.

 

Well please give feed back

good or bad

 

Thanks

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