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Lights bug


Gohan_Trunksss

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People say no. Only one thing you can try is make the walls connect like this in the corners:

 

| |___

|/___

 

instead of this:

 

| |___

|_|___ (this is not good)

 

or this:

 

| |

|_|___ (this lets through light)

|___

 

 

And when I write cornes I mean every corners, not only in between the WALLs but between WALLS AND FLOOR / CEILING. Of coure only in the case of the light bug.

 

Hope this helps a bit. :)

 

 

edit: actually I can't make space on the beginnigs of the lines, so the last example is show wrong

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wow that would be a lot of time i dont have to go back threw and change all the courners lol, mabe i can just try to fix the really bad spots heh, anyways i think i understand what you mean on the connecting courners, do you think u can get a ingame shot or a radient shot so its a better picture of how to do it?

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Yep, for me the thick walls were the best.

 

Emon: actually that light is coming from the sky. There is a surfacelight and a q3map_sun. I dont know how the sun exactly works. Maybe it is similar to any light entities... If it is, than you have a good chance that shaders don't generate this kind of problem.

 

I'll try that and post the answer. :)

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