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Weighting


Sephiroth__VII

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Posted

Does any one know of any good tutorials on weighting and stuff, cuz i making a model and its so close to being finished, but i dont know how to weight it. i read to one by spacemonkey, and he has a good way of losing u fast so can some one help me out

Posted

well i learned how to weight by myself, i just tested how it works with the little explanation by spacemonkey and learned as i went.

 

so just try experimenting, start with something simple like the head or feet

  • 4 weeks later...
Posted

How many bones can you assign per vertex? Is it only one? I haven't started to weight any of my jk2 models yet, but I thought I'd ask anyways.

Posted

eh? was that sarcasm Kman? i thought youve made at least one model before for jk2... or was it all skins?

 

at the caps, take the head and torso for example:

the bottom neck verts, where the head is cut off, say you give them all .3 abs effect for one bone and .7 abs effect for another.

then the verts at the top of the torso, where the head is severed, must be weighted the same amount with the same bones.

 

at max, each vert can be weighted to 4 bones.

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