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Help needed with volume lights


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MP

JKIIRadiant

FFA Map

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I'd like to insert some volume lights into my map such as the one mentioned in this

tutorial. Basically the tutorial says that you should apply the sfx/beam shader to the side of an object however I can't find this shader or anything similar. Is there a jk2 equivalent to the sfx/beam shader? Or do you go about making volume lights differently using jk2radiant (which I'm using). Any help would be very much appreciated.

 

itp2_01.jpg

 

itp2_02.jpg

 

itp2_03.jpg

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I guess my answer lies here :

 

D) That is an effect called a beam shader which was not included in JK2. You can[/] make one, but that will require either knowing how to write shaders or stealing one from RTCW or Q3A.

 

I own RTCW and have located the appropriate shader but I'll be damned if I know how to use it. Is there an in-depth shader tutorial around anywhere?

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