avenging_skywal Posted October 28, 2002 Share Posted October 28, 2002 i have a few weapon models, AR-15 and usp with light, i am posting them here and would like feedback on how they would look in a game USP model acual picture of usp Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 28, 2002 Author Share Posted October 28, 2002 hopefully this will work this time, also i must take new screenshots of the AR-15 http://gsr.4t.com/skywalker%20pics/usp40utl_lg.jpg usp model pic directory if link doesent work Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 28, 2002 Author Share Posted October 28, 2002 awww comon post somthign, even say it sucks, at least i know someone is paying attention to me Link to comment Share on other sites More sharing options...
Eets Posted October 28, 2002 Share Posted October 28, 2002 Looks very realistic! Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 28, 2002 Author Share Posted October 28, 2002 i know absolutly nothing about implimenting models in games, so if i gave someone the model of that gun, could someone put it in JK2? Link to comment Share on other sites More sharing options...
Madjai Posted October 28, 2002 Share Posted October 28, 2002 i could give it a shot, but ive never done weapon models other than a saber before. Link to comment Share on other sites More sharing options...
Lord -=[FBF]=- Posted October 29, 2002 Share Posted October 29, 2002 very nice! whats the polycount of that baby? what prog are u using? i can get the model ingame for u if u like, altho im having slite trouble atm getting the internal view working nicely. i should have that sorted soon wiv any luk tho, so ill give it a shot if u like. Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 31, 2002 Author Share Posted October 31, 2002 the poly count ont eh m-16 is 908 or somthign like that, it says triangles ig uess that s polys, and the usp as a poly count of 438 ive got the model in game but the textures dont work, and im using milkshape Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 31, 2002 Author Share Posted October 31, 2002 These two models are a test, for a project that im thinking of.....a total army conversion of jk2, id need modders mapper and sound guys, i suppose i could do sound, im starting a website soon and hope it will be up, if anyone wants a job such as a skinner or any of the above (human modlers also needed) please email me at greg8997@optonline.net and if anyone high up sees this post can you try to put it on the news at jkii.net Link to comment Share on other sites More sharing options...
nemis fall Posted October 31, 2002 Share Posted October 31, 2002 LORD FBF what program are you using to make your models? I use Rhino3D to make mine but I can't export as Q3 files. I tried GMAX but it dosen't work on my computer. Link to comment Share on other sites More sharing options...
avenging_skywal Posted October 31, 2002 Author Share Posted October 31, 2002 use milkshape, in my mind its the simplest and esiest thing ive ever tried, and it export for quake and numorous formats Link to comment Share on other sites More sharing options...
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