«¦gøt ƒørçë?¦» Posted November 5, 2002 Share Posted November 5, 2002 I'm doing a map i'm a total new to Jk2radiant and blah blah blah... And i puted like 14-15 lights in my map and i puted different colours and intensity.When i play in my map its all lighten up!>=( If you dont understand what im talking about heres a picture http://www.boomspeed.com/benlepro/shot0020.jpg like you can see its all lighten up. Thnx in advance. Link to comment Share on other sites More sharing options...
Leslie Judge Posted November 5, 2002 Share Posted November 5, 2002 This mostly happens when your map is leaked. Look for error messages in the junk.txt after compiling. It's in your temp (usually: C:\WINDOWS\TEMP) directory. If it is, then you have to fix that. You can't have any holes between the outer brushes. Link to comment Share on other sites More sharing options...
Wudan Posted November 5, 2002 Share Posted November 5, 2002 Revenge of r_fullbright - you compiled in SOF2MAP and it stopped/was unable to do light stage. This will cause fullbright - anyway, check the error message in the junk.txt after a compile. Next version of GTKRadiant will come with Q3Map2 anyway, which is what I'd tell you to use. Link to comment Share on other sites More sharing options...
«¦gøt ƒørçë?¦» Posted November 5, 2002 Author Share Posted November 5, 2002 ok i checked in junk.txt and at the end its wrote 0...Exceeded maximum number of styles per face ,??? what does that mean?? Link to comment Share on other sites More sharing options...
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