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ICARUS: Looped patrol routes


Kengo

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I've tried a lot of different ways, looked at the ICARUS manual, tried some more ways, and I just don't seem to be able to get it working.

 

I can get NPCs going to waypoints, but I can't get them to:

(a) loop

(b) attack when attacked

 

I could really do with some help for both of these, looping is a mystery and so is all the behavoir stuff for NPCS.

 

Could someone show me a script that would definately accomplish a simple looped patrol with enemies breaking off if attacked (and hopefully returning to the patrol if then left alone again)? Any other help is also much appreciated, need all the help I can get on this :)

 

Kengo

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