Bilbo Skywalker Posted November 9, 2002 Share Posted November 9, 2002 can you tell me how to record a demo in multiplayer pls, i know how to bring the console down, but how do i do it? Link to comment Share on other sites More sharing options...
thehomicidalegg Posted November 10, 2002 Share Posted November 10, 2002 Go into console and type g_syncronousClients 1. this enables you to record demos then to start recording: type or bind this command: record demoname to stop type or bind this: stoprecord alternatively, you can just download this and place in your base folder: http://www.jediknightii.net/files/index.php?link=file&id=50 Link to comment Share on other sites More sharing options...
Bilbo Skywalker Posted November 10, 2002 Author Share Posted November 10, 2002 thanks mr egg. oh one more thing sorry, what format does it record the video as? Link to comment Share on other sites More sharing options...
thehomicidalegg Posted November 11, 2002 Share Posted November 11, 2002 its saved as dm_## files depending on the version protocol, 16 for 1.04 and 15 for 1.03. but it doesnt really matter as you can only view them in game in the multiplayer menu. to create an avi video, TK_Nutritious has a in depth tutorial in the valley forum, dunno where that thread is so i'll copy what i wrote in another thread: basically to record an avi demo, the easiest way is to record an ingame demo first. once you finished this, you should be able to replay this demo in you play demo menu in multiplayer. ok the cvar used here for the next step is cl_avidemo ##. What it does is that it takes screenshots automatically without the need to use the screenshot command. the screenshots will be jpgs and will be depositted in your screenshots folder in gamedata directory. The value(##) is the number of shots per second taken by the computer. eg cl_avidemo 20 (i found to be sufficient, as a higher framerate really takes up to much space) will take 20 screenshots per second. now back to the demo. once you decided which demo you previously recorded should be turned into an avi clip, turn on the cl_avidemo before playing the demo. To stop it when you decided all you need has been screenshot, press any key to exit demo. note that during this process, your demo will go all choppy, dont worry, its fine. Another note is that dont record to long a time with cl_avidemo, and have plenty of space on your HD as a 40 second demo with framerate set at 25 would give you 1000 jpgs in your screenshots folder. After you finished recording all the parts of the demo you wanted for the avi, exit jk2. You now will need a program to link all those jpgs together to create an avi. In this process, you can also add sound as there will be no sound or music. Some progrmas for doing this are VideoMach to link the pictures and Virtual Dub to dub the sound. Thats about it. ENjoy! Link to comment Share on other sites More sharing options...
skeelo Posted November 11, 2002 Share Posted November 11, 2002 Yikes mon that looks completely not worth it, a lot because there is no sound. I'm surprised Lucasarts couldn't come up with something better! Did somebody say JK3? Link to comment Share on other sites More sharing options...
Bilbo Skywalker Posted November 12, 2002 Author Share Posted November 12, 2002 ^umm ok, well thanks mr egg, that was kind of you to post that, i look forward to doing a video soon Link to comment Share on other sites More sharing options...
DeTRiTiC-iQ Posted November 12, 2002 Share Posted November 12, 2002 The demo recording system doesn't record a video, but a segment of gameplay, you can write scripts which adjust camera angle whilst playing the demo. The only way to get it to a video is to take frame-by-frame screenshots, which obviously doesn't allow sound. Lucasarts or Raven didn't program this system, its built into the Quake 3 engine. I doubt Raven even considered people making videos, otherwise they would allow you to adjust the game settings WHILST watching the demo without a concurrent script running. Having said that, its not exactly hard to add sound effects to the video afterwards, besides video makers generally try to make the game flow in time with the backing soundtrack which is a far more impressive style. Anyway there are plenty of good demo scripts around, mine allows easy toggle simply through using the F5 key, it automatically changes the demo filename so I can sort through them later for my video. Link to comment Share on other sites More sharing options...
Bilbo Skywalker Posted November 12, 2002 Author Share Posted November 12, 2002 again, thanks mr IQ. i have nothing but respect for you on the battle field and your tech knowledge is impressive, any help you give is appreciated, along with that of mr eggs. thAnks guys. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.