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Force Manipulation:: How do you make a trigger/object/other "forceable"?


PreadDK

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If you make a brush a FUNC_DOOR, you have an flag for force usable. (I think it is push only) It allows you to activate the door with force push.

 

If you make a brush FUNC_STATIC, you can set flags for push and pull. (I haven't tried this one yet, but have seen the flags listed)

 

To do anything else (I think) requires scripts.

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That is correct. Func_doors with the Force flags let you push and pull the doors with Force. You can push it from one side, pull it from the other, like the training blocks in the Yavin level.

 

If you want a door that can be used, pushed or pulled, try this tutorial:

 

http://www.massassi.com/coffeestain/04.html

 

Shouldn't be too hard to adapt it to your needs.

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