Marth Posted November 27, 2002 Share Posted November 27, 2002 How do you make the "info_player_Start" entity from being kyle to someone else, im making map and i want the player to be a clone trooper. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted November 27, 2002 Share Posted November 27, 2002 I'm assuming this is SP... you'd need to use scripting to change it. Link to comment Share on other sites More sharing options...
WhiteShdw Posted November 27, 2002 Share Posted November 27, 2002 Well, you should stop asking the same question in 3 different threads first. That's not gonna help you get an answer and it might even get in the way of getting you an answer. The only way to change the Sp character, that I know of, Is to replace the Kyle model in Sp. Keep in mind that if you do this, you also replace the MP model. You probably don't want that. So you should create a mod directory for this change. Link to comment Share on other sites More sharing options...
Marth Posted November 27, 2002 Author Share Posted November 27, 2002 ok.... man do i suck at mod making i can't even find a tut for one Link to comment Share on other sites More sharing options...
WhiteShdw Posted November 27, 2002 Share Posted November 27, 2002 Well, the best way to learn is by example. Why don't you download the Geonosis battle SP map, by Shadyz and Ultimate Zeus. That should show you how to replace Kyle. Just look in the pk3 and figure it out. http://www.pcgamemods.com/file.php?id=afda332245e2af431fb7b672a68b659d Link to comment Share on other sites More sharing options...
Marth Posted November 27, 2002 Author Share Posted November 27, 2002 i have it, its a awsome map, so i need to open it with packscape right? If that don't work ill get zeus to explain it to me Link to comment Share on other sites More sharing options...
Marth Posted December 1, 2002 Author Share Posted December 1, 2002 in which assests do you ovr write the sp kylle model ok i thihnk i know what i have to do 1.open assets0..pk3 w/packscape 2.Go to Models>players>Kyle. Copy & paste model.glm & modle defualt skin in a safe place where u can remmember 3. Go to the model u want, copy the model.glm & modeldefault.skin files for the model u want. 4. Go to kyle again and ovrwrite model.glm & modeldefault.skin ovr the old files. if im right please lemme know b4 i do it Link to comment Share on other sites More sharing options...
WhiteShdw Posted December 1, 2002 Share Posted December 1, 2002 That sounds about right. Link to comment Share on other sites More sharing options...
Marth Posted December 1, 2002 Author Share Posted December 1, 2002 ALRIGHT!!! yeehaww! Link to comment Share on other sites More sharing options...
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