git_sum_stuka Posted December 4, 2002 Share Posted December 4, 2002 What does the fps mean on the top right corner? im just curious and please tell me Link to comment Share on other sites More sharing options...
Unnamed Jed1 Posted December 4, 2002 Share Posted December 4, 2002 Frames per second. Think of it like a cartoon, a bunch of little pictures being played in a row really fast so it looks like fluid movement. The faster it is played (higher frame rate) the smother it looks. If it slows down (low frames per second rate) it gets really choppy. Notice how on big maps with lots of players that number tends to drop and things seem to move at a slower pace? It is because you are seeing fewer frames per second. Link to comment Share on other sites More sharing options...
Picasso Posted December 4, 2002 Share Posted December 4, 2002 Originally posted by Unnamed Jed1 Frames per second. Think of it like a cartoon, a bunch of little pictures being played in a row really fast so it looks like fluid movement. The faster it is played (higher frame rate) the smother it looks. If it slows down (low frames per second rate) it gets really choppy. Notice how on big maps with lots of players that number tends to drop and things seem to move at a slower pace? It is because you are seeing fewer frames per second. Thank God for people like you, I hate people racking down on newbies. More of those answers! Link to comment Share on other sites More sharing options...
Hekx Posted December 5, 2002 Share Posted December 5, 2002 Originally posted by Unnamed Jed1 Frames per second. Think of it like a cartoon, a bunch of little pictures being played in a row really fast so it looks like fluid movement. The faster it is played (higher frame rate) the smother it looks. If it slows down (low frames per second rate) it gets really choppy. Notice how on big maps with lots of players that number tends to drop and things seem to move at a slower pace? It is because you are seeing fewer frames per second. Does the amount of memory the graphics card has, ie 64mb GeForce 3 or 128mb GeForce 3, provide much better FPS and better graphics? I'm thinking about getting a better graphics card... Which is the better choice? GeForce 3 64MB or GeForce 2 128MB? Link to comment Share on other sites More sharing options...
Unnamed Jed1 Posted December 5, 2002 Share Posted December 5, 2002 Originally posted by Hèkx Nòxú Does the amount of memory the graphics card has, ie 64mb GeForce 3 or 128mb GeForce 3, provide much better FPS and better graphics? I'm thinking about getting a better graphics card... Which is the better choice? GeForce 3 64MB or GeForce 2 128MB? The GeForce 3 ti 500 64MB is a damn good card; it actually out performs the G4MX series. The G3 series also has features the G2 does not; I would go with the G3 out of those two. Memory is great, but if one card has a much higher core/clock speed, the extra memory is not going to make it faster (points to Voodoo 5 64MB). Keep in mind though; your systems cpu/memory plays a major part in FPS rates. You could have a ti 4600 yet if you are running a 350MHZ Celeron; it’s not going to help much. Link to comment Share on other sites More sharing options...
Hekx Posted December 5, 2002 Share Posted December 5, 2002 Thanks for the help My PC specs are: AMD Athlon 1GHz Windows ME 512 MB RAM Currently have: Nvidia TNT2 M64 graphics card. Link to comment Share on other sites More sharing options...
Psionic Jedi Posted December 5, 2002 Share Posted December 5, 2002 Originally posted by Hèkx Nòxú Thanks for the help My PC specs are: AMD Athlon 1GHz Windows ME 512 MB RAM Currently have: Nvidia TNT2 M64 graphics card. I used to have a TNT2. Served me well for CS, but now I have a GF4MX420 64MB. I think you should go with a GF3TI over a GF4MX, but go with GF4TI if you have the $. Also, excess memory on the card isn't all that important, since your system also has to be up to spec for maximum performance out of the card. It seems your 1GHZ and 512 MB roxors my 600mhz and 256 . Link to comment Share on other sites More sharing options...
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