darcym Posted December 5, 2002 Share Posted December 5, 2002 hi, I am a reasonable Jedi knight 2 player. I often use the backslash and rotate move when in red/hard stance. So I spin around like a mad man while performing the backslash. My Yaw speed is set high so I can really go for it. However I host a game on a linux ded server 1.3 - when I try to rotate while doing the backslash in my own server it doesn't work it just simpley spins around the once ?? I also can't do the blue stance crouch / forard attack "lunge" move while in the air - I can do this on other peoples server but not my own ?? Is there a config / mod I have to use to make "normal" game playing work ? Link to comment Share on other sites More sharing options...
Hekx Posted December 5, 2002 Share Posted December 5, 2002 Both of those 'bugs' have been fixed in 1.04. Most servers use 1.04. If your game is patched to 1.04, then you shouldn't be able to do either of them. Link to comment Share on other sites More sharing options...
darcym Posted December 6, 2002 Author Share Posted December 6, 2002 hi, I read through about the 1.4 server patching (hence why no one uses them) I am %100 certain I am running a 1.3 linux server, and I know my client is 1.3 windows client. I am willing to entertain any other options. thanks for the input, I welcome more comment. Matt. Link to comment Share on other sites More sharing options...
Hekx Posted December 9, 2002 Share Posted December 9, 2002 JediMod features server commands to disable / enable the features of 1.03 in a 1.04 game. mod_nerfbs -"2" Backstab damage is like in 1.04 -"1" Backstab damage is mid way between 1.03 and 1.04 -"0" Backstab damage is like in 1.03 -"3" Backstab damage is set to the backstab damage variables (mod_lbsmin etc) mod_nerfspin -"1" Disables spinning during backstabs -"0" Enables spinning mod_nerflunge -"1" Disables lungeing while in the air like in 1.04 -"0" Enables air lunge like in 1.04 You can give that a try Link to comment Share on other sites More sharing options...
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