mcgoo Posted December 8, 2002 Share Posted December 8, 2002 i have created a map with boxes that are breakable. i have stacked acouple of these boxes on top of one another. if i destory the bottom box, the top box stays in midair. is there anyway to make it so the top box falls after i destory the bottom one? and also, is there a way to change how much damage the boxes will take before they blow up? thanks Link to comment Share on other sites More sharing options...
KMan Posted December 9, 2002 Share Posted December 9, 2002 box gravity, no box damage, yes. Link to comment Share on other sites More sharing options...
Dragarius Posted December 9, 2002 Share Posted December 9, 2002 If it is a SP level, you can trigger a script when the bottom box is destroyed to move the top box down. In a complex stack of boxes, this could be tricky to make it work 'naturally'. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.