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Running bots and custom bots on a ded. server


ArtifeX

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How exactly do you set up a dedicated server to run a certain number of bots that drop out as live players join? Also, how do you add only specific bots to the list that the server chooses from? I've got a few custom bots that will occasionally give basic advice on my mod, but I haven't the slightest idea how to get them into the game.

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bot_minplayer <number>

That command sets the minimum number of bots on the server, if there are no players.

If it was set to 2, when 2 people enter the server, the bots get kicked. If 1 person enters, one of the bots get kicked, and one stays.

 

I think you might be able to add the follow command to your server.cfg file:

addbot <botname>

 

Never tried the second part, it might work ;)

If you want the bots to stay on the server all the time, it's best to try the second command, because no bots are on the server if bots_minplayer is set at 1 or above, and 2 or more players are present.

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seta bot_enable "1" <----Sets bots to on

seta bot_minplayers "2" <----Sets min # of bots on the server

seta bot_nochat "1"

seta bot_fastchat "0"

seta bot_challenge "1"

seta bot_groundonly "1"

seta bot_thinktime "200"

 

Addbot clonetrooper 3 RED 50 Trooper

Addbot clonepilot 3 blue 50 Flyboy

 

 

I start this config when i start my dedicated server, starts with these 2 bots, then works through your list of bots randomly.

 

Like Hèkx Nòxú said when a person joins a bot leaves, when 2 people join both bots leave. I believe that you can do this with as many bots as you like.

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I'm having a problem with this -- I'm using bot_minplayers 2. In the past, it's always kicked a bot when a person joined.

 

Now, after 1.04, it kicks the player out -- essentially locking out the server.

 

Looking at the dedicated server logs, the server is saying an unpure client is detected, but it ONLY happens if bot_minplayers is on.

 

Ideas?

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