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Saber Rainbo Taunt


Dark Iniquity

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Posted

This should be included at the Sticky at the top: SCRIPTS here, as that's a collection of scripts, etc...

 

 

Now on to the topic... the cvar for changing sabrecolour is color1 #, where # = 0-5

 

0- Red

1- Orange

2- Yellow

3- Green

4- Blue

5- Purple

 

For sabre spin taunt:

 

Lets try:

 

set saber1 "amtaunt; saber1 0; wait 5; vstr saber2"

set saber2 "color1 1; wait 5; vstr saber3"

set saber3 "color1 2; wait 5; vstr saber4"

set saber4 "color1 3; wait 5; vstr saber5"

set saber5 "color1 4; wait 5; vstr saber6"

set saber6 "color1 5; wait 5; vstr saber7"

set saber7 "color1 0"

bind x "vstr saber1"

 

this will cycle the sabre's colour from red through to purple and back to red whilst in amtaunt.

 

You can change the variable after wait to vary the time period allocated to each colour.

 

See if it works.

 

 

[EDIT]: changed the mistake

Posted

Dont ever mess around in the jk2mp.cfg.

 

Create an autoexec.cfg file by using notepad and changing the file extension. You can put it in there so that this script will work each time, or, create a .cfg file of any othername and when in game type this in the console:

 

exec cfgname.cfg

  • 2 weeks later...
Posted

yep put the cfg in the base folder.

 

try lengthening the waits.... change all the wait values to 40.

 

or:

 

set taunt "amtaunt"

set sbcolour "color1 0; wait 40; color1 1; wait 40; color1 2; wait 40; color1 3; wait 40; color1 4; wait 40; color1 5; wait 40; color1 0"

bind x "vstr taunt; vstr sbcolour"

 

my cdrom is screwed up so i cant check it right now, so see if that works

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