Takeoffyouhoser Posted December 13, 2002 Share Posted December 13, 2002 1) My grove of trees is nothing but trunks, I am using model tree06_b. Is this model supposed to be a trunk only? 2) is it possible to make the light emitted by the sky centered ? I am using skies/test5 and like it much, but it seems to cast shadows going in one direction. this is a fine effect, but i want it to be raining, and you don't see too many slight shadows on a hillside when raining 3) What was the name of the sky used in Yavin Swamp? 4) I used the model of a satalite dish on the roof of my bunker. this model seems to be flashing red all the time.... any ideas why? Link to comment Share on other sites More sharing options...
Leslie Judge Posted December 13, 2002 Share Posted December 13, 2002 1) As I saw it is. But you have md3view so you can see it for yourself. 2) Hmm... If you set the sun to 90 degrees on elevation then the sunlight will come from above. You will have shadows though. You could try without a sun but with q3map_skylight with a higher bounce value say 8, but it takes forever to compile. 3) Was there any sky? 4) No ideas. Link to comment Share on other sites More sharing options...
lassev Posted December 13, 2002 Share Posted December 13, 2002 I would also like to know, why the dish is flashing red. Although I haven't yet done anything myself to solve the problem, it would spare some trouble if somebody knew already what's causing the flashing. You can't really use such an object in such a state in your map. Link to comment Share on other sites More sharing options...
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