NeoMarz1 Posted December 22, 2002 Share Posted December 22, 2002 Iv'e been working on a zam Rifle, its actually modeled, but I want to change the targeting reticule. I have the cropcircle.jpg and have edited it. I go into the game and the reticule appears (but its solid not transparent). I have the shaders, effects, model from the assets folder. do I have to make a new shader? Is it the shader that creates the reticule to be transparent. how do I make a shader? Someone help me! Mars out! Link to comment Share on other sites More sharing options...
Wudan Posted December 24, 2002 Share Posted December 24, 2002 A) Is it TGA? B) Does it have a 'transparent' alpha channel? Menu Items / Scopes, etc should automatically use the alpha channel to determine transparency. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.