NeoMarz1 Posted December 22, 2002 Posted December 22, 2002 Iv'e been working on a zam Rifle, its actually modeled, but I want to change the targeting reticule. I have the cropcircle.jpg and have edited it. I go into the game and the reticule appears (but its solid not transparent). I have the shaders, effects, model from the assets folder. do I have to make a new shader? Is it the shader that creates the reticule to be transparent. how do I make a shader? Someone help me! Mars out!
Wudan Posted December 24, 2002 Posted December 24, 2002 A) Is it TGA? B) Does it have a 'transparent' alpha channel? Menu Items / Scopes, etc should automatically use the alpha channel to determine transparency.
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