Blue_Lightsaber Posted December 24, 2002 Share Posted December 24, 2002 Hey all, I was wondering. For my new map, how can I get the wall to crack apart by a force push? Like in yavin_trial when kyle pushed the wall down with the force. Thanks Link to comment Share on other sites More sharing options...
darthplite Posted December 25, 2002 Share Posted December 25, 2002 ok i think you might wanna make a func breakable..i think and then press n and there might be a spawnflag so you can't break it without useing force push......i think.... Link to comment Share on other sites More sharing options...
codemonkey Posted December 25, 2002 Share Posted December 25, 2002 Try setting the wall to func_breakable then in the walls properties (n) set the key to health and the value to 1, dunno if that will work but its worth a try. Link to comment Share on other sites More sharing options...
Dragarius Posted December 29, 2002 Share Posted December 29, 2002 Force push does no damage and cannot break a func_breakable alone. And func_breakable has no force activation flags. I believe this effect is created with scripting, but I have not figured out how yet. The closest I have been able to make is force lightning breaking a func_breakable. Link to comment Share on other sites More sharing options...
Blue_Lightsaber Posted December 29, 2002 Author Share Posted December 29, 2002 Hmm I still can't quite get it. Anyone know of any tutorial sites that can teach me func_breakable? Thx Link to comment Share on other sites More sharing options...
Blue_Lightsaber Posted December 29, 2002 Author Share Posted December 29, 2002 Hmm when I changed it to func breakable I deleted the world spawn thing and now when I try to load up my map is says first entity not worldspawn or some crap like that. So I went back and tried to create a worldspawn entity and it always says failed to create entity. PLZ HELP Link to comment Share on other sites More sharing options...
Lord Reye's Posted December 29, 2002 Share Posted December 29, 2002 Make a invisable door infront of the window you want to break. flag it with forceactivated or somthing like that turn the sound off on the door. then make the door target the func_breakable. If you want to walk through what you broke then just have the door stay open. I hope and hope that works. Link to comment Share on other sites More sharing options...
Blue_Lightsaber Posted December 30, 2002 Author Share Posted December 30, 2002 Actually its a prison break mission..I want the lightning to take down the bars. But I highlighted the bars and put func_breakable with a healh value of 1 but it doesn't work.... Please help. Link to comment Share on other sites More sharing options...
Blue_Lightsaber Posted December 30, 2002 Author Share Posted December 30, 2002 Nevermind got it thanks all! Link to comment Share on other sites More sharing options...
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