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Question about my breakable window


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Posted

GtkRadiant

MP

 

My windows are set to be breakable, but when I break them, instead of glass shards I get like pieces of dirt! How can I fix this to be glass shards? If I remember right, the sound is correct as for when I break the glass.

 

The glass texture I am using is glass_notessbasic, and the brush is 4 units thick.

 

Thanks

Posted

One of the bugs in the func_breakable for MP is that stuff only brakes into those brown rocks. You'll want to make your glass into a func_glass instead.

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