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Grim Fandango Backgrounds


Squee

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Hi,

 

I've been trying to write a small program to display the Grim Fandango background images. I've gotten most of the information i need from the Jedi Knight Specs, but working out the compression used on the actual image data is beyond me. Does anyone have any information on it?

 

Thanks in advance.

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I don't have the sources for SCUMMRev3 near where I am now, but the compression used is LZSS (LZ77), if you don't know that compression scheme look it up on the net. As far as I recall, the THRESHOLD constant is 4 or something. Really can't recall it all, but try and see if this is any help.

 

- Serge

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