Jump to content

Home

using behaved


000nate

Recommended Posts

On using Behaved, there is a way from here that you can make objectives right? I have no clue how to even start using behaved to point to objectives and tell them when to start and stuff. Does somebody have any tutorial links or can they just tell me how to do this?

Link to comment
Share on other sites

Read the forums.

 

There is a post here somewhere (didn't have time to look for it again just now).

 

My understanding is that to create objectives you have to use the prebuilt ones and change the name to fit your map.

 

But find the post because I haven't tried it yet.

Link to comment
Share on other sites

When you download it, you recieve tutorials. open the "ICARUS manual"

 

You can use plain text if you are very fimiliar. It provides more options.

 

Ex.

Task "who cares?"
{
rem "Good morning"
print "Go to hell"
wait 3
print "why?"
wait 6
print "Never mind"
}

 

Oh yes for the objectives, I think it was :confused:

 

You drag set to that empty box.
Double click.
type in set_objective1 in first box.
type in you objective in the second.

To make a person finish objective.
 :confused: 

 

Sorry can't remember.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...