000nate Posted January 24, 2003 Share Posted January 24, 2003 I worked on doing what somebody told me on my last message, I tryed everything, the edited objectives file does change the objectives in kejim post, and I tryed to work on the file in behaved and it said it compiled ok. HNow is there any special place I put these files, as far as directories go. And I tryes to use the spawnscript in the worldspawn but it still didn't work, how should I put the directory for this down? Link to comment Share on other sites More sharing options...
dvader28 Posted January 26, 2003 Share Posted January 26, 2003 it depends on where you have your bsp...here's an example your map is in base/maps, and it's called natesmap you should also have a base/scripts directory. create a folder in base/scripts called natesmap i.e. base/scripts/natesmap now, in your worldspawn spawnscript key, the value will be natesmap/misobj assuming you've called your script "misobj.ibi"...never use the .ibi extension. that should make it work! Link to comment Share on other sites More sharing options...
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