000nate Posted January 27, 2003 Share Posted January 27, 2003 I have one of my songs in position and playing and looping, however I want to switch to different music in mid game when the person gets to a specific location, is there a way, and if there is is it possible to make the music fade out than have new music fade in? Link to comment Share on other sites More sharing options...
dvader28 Posted January 27, 2003 Share Posted January 27, 2003 hmmm...i'm sure the other yoda's will correct me, however... if you use a standard target_speaker, set to "global" and "looped on" as opposed to the worldspawn music key, then you can simply use triggers to turn off your target_speaker and turn on another one with your new music. Link to comment Share on other sites More sharing options...
000nate Posted January 27, 2003 Author Share Posted January 27, 2003 I will try that Link to comment Share on other sites More sharing options...
dvader28 Posted January 28, 2003 Share Posted January 28, 2003 did it work? Link to comment Share on other sites More sharing options...
000nate Posted January 28, 2003 Author Share Posted January 28, 2003 still haven't done it yet. Its on my to do list Link to comment Share on other sites More sharing options...
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